A simple turn-based game built with SDL2 and C
"Space Ship" is my first game developed when I just started university. It is a simple turn-based strategy game where players control a spaceship and fight against enemy ships and a boss. The game is built using SDL2 and C, without any advanced techniques. The core gameplay revolves around turn-based combat, where you need to plan your attacks carefully to defeat waves of enemies and powerful bosses.
Status: Complete
Technologies: SDL2, C
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